Premium Payouts ended. This is what replaced it.
Engagement-Based Payouts was retired in July 2025. Creator Rewards pays differently — and the numbers are public.
Premium Payouts no longer exists. Roblox deprecated the Engagement-Based Payouts program on July 24, 2025 and replaced it with Creator Rewards. Every creator was enrolled automatically.
The old program split a pool based on Premium members' share of playtime. The new one pays a flat 5 Robux per qualifying player per day, plus a 35% revenue share on new players. It is far easier to estimate.
An Active Spender has spent $9.99 anywhere on Roblox in the last 60 days. They only count if yours is one of the first three experiences they play for 10+ minutes that day.
Only players Roblox attributes to you count — the ones who arrived through your link or search result and then played. Your experience also needs 100+ DAU sustained for 60 days before this pays anything. Your own acquisition numbers will be higher than the attributed count.
Only the first $100.00 per player counts.
Daily Engagement, per month
30,000
Robux — $114.00 at the standard DevEx rate
Daily Engagement is exact arithmetic once you know how many players qualify — that input is the estimate, not the formula. Audience Expansion is shown as an approximation: Roblox documents the share and the cap but pays in Earned Robux for specifically attributed players, so treat it as an upper bound on a perfect-attribution month.
Everything carries a 60-day holding period before it becomes usable earned Robux.
Last verified:
Daily Engagement at common audience sizes
5 Robux per qualifying player per day, over a 30-day month.
| Qualifying Active Spenders per day | Robux per day | Robux per month | At the standard DevEx rate |
|---|---|---|---|
| 50 | 250 | 7,500 | $28.50 |
| 200 | 1,000 | 30,000 | $114.00 |
| 1,000 | 5,000 | 150,000 | $570.00 |
| 5,000 | 25,000 | 750,000 | $2,850.00 |
Audience Expansion is paid separately and is not in this table — it depends on how many new players you bring to the platform, not on daily engagement.
What changed, exactly
Under Premium Payouts, Roblox measured how much of a Premium member's playtime went to your experience and paid you a share of a pool accordingly. The formula was never published, the payout was aggregated over 28 days, and creators could not predict it.
Creator Rewards replaced that with two mechanics you can actually count.
Daily Engagement
You earn 5 Robux each day for each Active Spender whose first three experiences that day include yours, played for at least 10 minutes.
An Active Spender is anyone who has spent $9.99 anywhere on Roblox in the past 60 days — a far wider pool than Premium subscribers, but the reward is capped at three experiences per player per day. In practice this rewards being someone's first stop, not their longest session.
Audience Expansion
You receive 35% of the first $100.00 that a new or reactivated player spends anywhere on Roblox, not just in your experience. Your experience needs 100 or more daily active users sustained for 60 days to qualify.
This is the more interesting half. It pays you for bringing people to the platform, and the spend does not have to happen in your game.
The holding period
Creator Rewards arrive as earned Robux with a 60-day holding period. They show in your totals well before you can cash them out, which makes DevEx balances look larger than they are. Pending Robux explains the rest of the delays.
What this page used to be
If you searched for a Premium Payouts calculator, you were probably looking for a way to estimate income from a program that no longer runs. We kept the page rather than deleting it, because the question is still real — the answer just changed.
Source: Roblox Creator Rewards.
Frequently asked questions
Are Premium Payouts gone?
Yes. Roblox deprecated Engagement-Based Payouts — what everyone called Premium Payouts — on July 24, 2025 and replaced it with Creator Rewards. No enrolment was needed; all creators were moved over automatically.
How much do Creator Rewards pay?
Two streams. Daily Engagement pays 5 Robux per day for each Active Spender whose first three experiences of the day include yours, played for 10 minutes or more.
Audience Expansion pays a 35% share on the first $100.00 a new or reactivated player spends anywhere on the platform.
What counts as an Active Spender?
A player who has spent $9.99 anywhere on Roblox in the last 60 days. This is the biggest change from the old system, which only counted Premium subscribers — the qualifying pool is now much larger, but the payout logic is per-player rather than a share of a pool.
Do Creator Rewards count toward DevEx?
Yes. They are paid in earned Robux and count toward the 30,000 DevEx minimum — after a 60-day holding period, so they appear in your total before they are usable.
Keep going
DevEx calculator
Convert the Robux these rewards generate into cash.
DevEx requirements
Creator Rewards count toward the 30,000 minimum. Here is the rest.
Pending Robux
The 60-day holding period and every other hold, explained.
Robux tax calculator
What the marketplace fee takes from your other revenue streams.
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